The film features gritty, manoeuvres-heavy combat scenes without wire-fu, and no spells or other supernatural powers [SPOILER: except at the very end], so again it is very much in line with what a player of the Basic Role-Playing System would enjoy, as opposed to other styles of role-playing.
The film has spawned a MMORPG in China, which is testament to its high "role-playability".
Oh, and did I mention the film features the delicious Zhào Wēi ^_^
A white bone demoness features prominently in the Journey to the West. She is constantly trying to confuse the protagonists so that they fail their quest, using all kinds of tricks, mainly illusions, since Báigǔjīng can create illusionary faces to appear as normal people (and then hide the rest of their translucent body using loose habiliments). A white bone demon will usually avoid hand-to-hand combat, relying on its tricks to harrass or drive away opponents.
Báigǔjīng inhabit the wastelands between China and the Barbarian lands that surround her.
STR 3D6 (10-11)
CON 3D6 (10-11)
SIZ 2D6+6 (13)
INT 3D6 (10-11)
POW 3D6 (10-11)
DEX 3D6 (10-11)
APP 2D6 (7)
Move : 8
Hit Points: 12
Damage Bonus: None
Allegiance: Roll 1D100, 01-60: Mārā's Path 2D10+30; 61-00: Heterodoxy 6D4+6
Dodge 30%, Invisible in the dark 80%, Knowledge (Region [Own]) 75%, Language ([Majority language of region]) INT×5%, Resist Cold 60%, Sense 50%.
Battle Magic: Illusion 80% [limited to own face, see above]
Mêlée weapon 30%, damage: per weapon+db (per weapon)
Hit Location Table: Use Humanoid
RuneQuest 6 has been available for a few months now, and I really wish I had the time to write an in-depth study of the consequences of using RuneQuest 6 as the engine of your TCE games. Some day I hope I'll be able to post something.
In the meanwhile, I really urge you to download the free Firearms supplement for RuneQuest 6 on the Design Mechanism's web-site.
Page 12 should be of particular interest for pre-European contact games, or for encounters with very early Portuguese or Dutch colonists.